Reviewed · SAVANNAH GHOST & HAUNTED HISTORY TOURS

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl

3.5 · 4 reviews From $25 Operated by The American Tour Company, LLC · Bookable on Viator
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Savannah ghosts pair well with a good mojito. This 2-hour Beer & Boo’s crawl turns the city’s historic district into a night of haunted pubs and story-led drinking. You’ll hop from one atmosphere-heavy bar to the next while a guide puts the macabre bits into context for where you are and what you’re seeing.

I like the pace: it’s a focused 5-stop walk that still leaves you time to grab a drink without feeling rushed. I also like the value—$25 covers the haunted stops and the guided stories, plus drinks so you’re not stuck paying for every little thing mid-walk. And if you’re the type who enjoys a little theater with your history, this one scratches that itch.

One thing to plan for: this experience depends on good weather. If the sky doesn’t cooperate, cancellations can happen, and you’ll want to keep an eye on your confirmation and messaging.

Key highlights you’ll notice fast

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl - Key highlights you’ll notice fast

  • Five stops in about two hours, so it feels like a real “night out” instead of a long slog
  • Haunted-story guiding that connects what’s in front of you with the dark legends people attach to it
  • Drinks included, which makes the $25 price feel more fair than many entertainment-only crawls
  • Mobile ticket for easier check-in
  • Small-to-medium group size (up to 30), usually the sweet spot for hearing the guide over chatter
  • Savannah’s historic district walking, perfect for setting your bearings early in a visit

Turning Savannah into a night of stories and sips

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl - Turning Savannah into a night of stories and sips
Savannah is great in daylight, but at night the streets feel more like sets. This crawl leans into that mood. Instead of treating the bars as just places to drink, the tour uses the locations as prompts for spooky tales—voodoo-adjacent legends, mystery, and murder vibes—so the walk feels like a guided experience rather than you wandering and hoping you found something interesting.

What I like most is how you get variety fast. You’re not repeating the same room or the same kind of crowd five times in a row. Each stop has its own personality, and the guide’s storytelling helps you notice details you’d otherwise miss—how an older building is used now, how the layout changes the feeling of the space, and why these places got attached to scary stories in the first place.

There are more haunted-history and ghost walks waiting in Savannah after dark

The route: your 2-hour walk through five haunted stops

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl - The route: your 2-hour walk through five haunted stops
The tour runs for about 2 hours and moves on a steady rhythm—roughly 20 minutes at most places, with one longer stop. You start at Columbia Square and end back there.

One practical note: because you’re walking between bars, you’ll want shoes you can move in. This isn’t a sit-down show, and Savannah’s sidewalks are lovely—when you’re not negotiating uneven spots in the dark.

Stop 1: Abe’s on Lincoln for a spooky opener

Your first stop is Abe’s on Lincoln. The vibe here is old-school and story-heavy, and the whole point of the opening visit is to get you in the mood right away. The building is described as a site tied to suffering from past wartime events, including wounded and dying housed there, and the tour leans on the idea that the walls carried more than one kind of pain.

Why it works as a first stop: it sets the tone. You start with a place that already has an atmosphere of echoes, then you carry that mood into the next few locations. If you’re visiting Savannah for the first time, this is also a good way to get a quick feel for how history is “folded” into everyday life here—people eat, drink, and socialize in places that also have a shadowy reputation.

Stop 2: Collins Quarter (in the historic district) for eerie dining-room energy

Next up is the Collins Quarter area in Savannah’s historic district. This stop is framed less like a classic pub and more like a restaurant/café experience with a supernatural twist. The guide’s take here includes the idea of a “secret world” and a warning that you might feel watched by the past—stories of apparitions and ghostly presence tied to the dining space.

What to expect: you’ll likely get a different kind of mood than the first stop. If you want your ghost stories mixed with something more social and casual, this is where the night starts to feel like you’re doing both—drinking and hearing tales—without the vibe going full nightclub immediately.

Potential drawback: because this is still early in the walk, you may feel tempted to treat it like any other meal stop. Don’t. Plan to stay in the tour mode so you don’t lose track of the pacing.

Stop 3: Vice Lounge + Mojito Bar for glamour, mystery, and nightlife mood

Stop three is Vice Lounge + Mojito Bar (the tour’s descriptions also refer to Vice Bar vibes). This is where the crawl leans harder into nightlife energy. The stories at this stop bring in glamour and intrigue, with a theme of pleasure mixed with darker legends.

Why this one matters in the lineup: it’s the longer stop at about 40 minutes, so you’ll have more time to order, chat, and let the guide’s story flow land. If you’re hoping the crawl feels like a real night out—not just a walking tour with brief drink breaks—this is likely the moment you’ll feel it most.

Tip for you: pace your sips here. It’s the longest stop, so you’ll want to be comfortable walking afterward. If you tend to get sleepy after a couple of drinks, decide what you’ll do before you get the second round.

Stop 4: Totally Awesome Bar for gamer-ghost nostalgia

Then you head to Totally Awesome Bar, which the tour frames as a time-traveling place where old-school nostalgia and the spirits of gamers might still hang around. The “haunting” angle here is playful rather than grim: stories focus on the idea of ghostly nudges, mischief, and the fun of winning or dealing with the sting of a loss.

This stop is a good reminder that Savannah ghosts don’t have to mean only doom and gloom. If you like your scary stories with humor or a slightly modern wink, this is where the tour often feels light enough to keep your group engaged.

One consideration: if you’re expecting the most intense horror storytelling in this stop, you might find it more playful than frightening. That doesn’t make it weaker—just different.

Stop 5: The Rail Pub to wrap with craft drinks and final spooky beats

Your last stop is The Rail Pub, described as a hidden-in-plain-sight kind of place in the historic district. The tour focuses on the bar’s drinks—craft beers, spirits, and other elixirs—and on the idea that bartenders help shape the flavor choices like you’re ordering from a spellbook.

This is a great closer because it’s the kind of place where you can finish your night in a way that feels satisfying rather than abrupt. The guide’s final stories here also tend to act like a capstone: you’ve moved through the mood of each location, and now you leave with the last layer of legend.

Tip for you: if you plan to keep the night going after the official tour ends back at Columbia Square, this is the best time to ask the guide or group what nearby bars might fit your vibe—especially since you’re already in the historic district.

What you really get for $25 (and why it’s a better deal than it sounds)

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl - What you really get for $25 (and why it’s a better deal than it sounds)
At $25 per person, this pub crawl sits in the “small cost, big payoff” category—if your priorities match what’s included. Your ticket covers:

  • Haunted pubs, bars, and taverns as stops
  • Spine-chilling stories along the way
  • Tales of ghosts and spirits tied to the locations
  • Drinks included as part of the experience

What’s not included is also important: there’s no transportation to the meeting point, and there are no snacks/food included. That means you should eat something before you start, or at least be ready to grab food on your own nearby after.

Here’s how I’d think about value: the tour costs less than most “evening entertainment” that’s only a guided walk with no drinks. But it also isn’t a full drinking binge where you’re trying to maximize alcohol. It’s an even mix: you get enough beverage time to feel like you’re in on the fun, while the stories stay the point of the night.

The guide’s role: the difference between fun and forgettable

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl - The guide’s role: the difference between fun and forgettable
This kind of tour lives or dies by the guide’s energy and how well they time the stories with the atmosphere around you. In the praise I’ve seen for this crawl, the name Fiona comes up as a standout. The big reasons: she’s described as personable and she mixes spooky facts with personal storytelling, plus she keeps the mood playful.

You’ll also get something useful from a good guide even if you’re not a “ghost person.” Savannah has a lot of history on the surface, but the darker legends are what help you remember the buildings. The guide’s job is to make those legends make sense as you stand in front of the location.

Logistics that matter: meeting point, group size, and weather

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl - Logistics that matter: meeting point, group size, and weather
You start at Columbia Square in Savannah and end back there. The meeting point choice matters because it keeps the night from turning into a scavenger hunt. You’re also near public transportation, which helps if you’re not walking from your hotel.

The group limit is up to 30 travelers, which is big enough to keep the crawl lively but small enough that a guide can still be heard in most situations. That balance is especially helpful at bars where noise can eat your ability to listen.

Finally, plan around weather. This experience requires good weather, and cancellation due to poor conditions can mean you’re offered a different date or a full refund. Since you’re walking between venues, rain isn’t just an inconvenience—it changes the feel of the whole night.

Who should book this crawl (and who might want a different night)

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl - Who should book this crawl (and who might want a different night)
This is a great fit if:

  • you want a guided ghost-themed night without a huge time commitment
  • you like the idea of mixing drinks with stories rather than just club-hopping
  • you’re visiting Savannah and want to learn how the historic district “feels” at night
  • you’re traveling with a larger group that enjoys social energy and conversation

It may be less ideal if:

  • you hate walking during evening plans
  • you want a serious, academic ghost lecture with no playfulness
  • you need predictable indoor-only time, since it relies on weather

Should you book the Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl?

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl - Should you book the Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl?
If you’re looking for a short, fun night with real structure—five stops, guided stories, and drinks included—this is an easy “yes” in Savannah. The price-to-content ratio is solid, and the rotation of bar styles helps keep the tour from feeling repetitive.

Book it especially if you’re traveling during peak season or you like having options. The tour is often booked around 21 days in advance, so waiting too long can narrow your choices.

If the weather forecast looks rough, don’t panic—just be ready for the reality that this experience depends on conditions. For most people, that tradeoff is worth it because the atmosphere is exactly what makes Savannah ghosts feel believable.

FAQ

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl - FAQ

How long is the Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl?

The tour lasts about 2 hours.

Where do you meet and where does the tour end?

You meet at Columbia Square (Savannah, GA 31401) and the tour ends back at the meeting point.

How much does it cost and what’s included?

It costs $25.00 per person. The tour includes the haunted pub/bar stops, spooky stories, and drinks. Food/snacks and gratuities are not included.

Is the ticket mobile, and how do I get it?

Yes, the tour uses a mobile ticket. Confirmation is received at the time of booking.

What happens if the weather is bad?

This experience requires good weather. If it’s canceled due to poor weather, you’ll be offered a different date or a full refund.

How big is the group?

The tour has a maximum of 30 travelers.